Although FMIN stands for Future Music Industry Network, there are many creative disciplines that make up the 'broader music industry."The music industry would not be much if it were not for visual artists. Whether it's the design of a musical instrument, an album cover, website, or event decor, visual creatives seem to be taken for granted. Not here. We'll be sure to always keep a close eye on the tech that impacts every aspect of creativity. So, will VR offer the same paradigm-shifting potential for visual art creation as it does for audio creation? Refer to VR Digital Audio Workstation
OOne of the biggest challenges facing VR is the lack of tactile feedback. So for anything that requires a steady hand for intricate line work, VR may not be that great. Wacom tablets such as the Cintiq seem to have it totally nailed. Will this level of control and accuracy translate well into a floating canvas of air? It also seems that the arms might get tired fairly quickly.
*Note to self: Investigate the ergonomics of VR-User Experience and Interface design for a future blog post.